Jam Version patch note 1.0.2


Hey everyone ! I've got some feedbacks from teachers and added a new mechanic and a new module so check out all of this here!

New systems:

Module lvl up system:

Now, drag and drop a same offensive module on top of an existing one will now upgrade the module below granting bonus dps to a maximum of 5 levels. Now you have to chose to spread your modules or concentrate your fire power into one point.

Replace module (WIP):

With a toggle button you can place a module on top of a previous one to replace a module.

Buff Modules scrap cost increase:

The price of the buff modules now increases each time you purchase one.


Additionnal Contents:

New Module: Healing Module

You can purchase this module for 20 Fe in the metal scrap market. It will heal the center part of the ship over time and the heal tick will scale with the ship reload speed.

Balancing content:

Enemies:
  • Yellow ranged enemy buff. Range increase and bullet speed increase
  • Basic red enemy deals more damage
  • Tier 2 blue enemy deals more damage
Modules:
  • - Laser Module deals less damage
  • - Rocket Launcher Module deals less damage
  • - Raised the cost of all the buff modules
  • + Weight Buff Module grants more max weight
  • + Fire Up Module (reload speed bonus) bonus increased (20% -> 30%)

Quality Of Life:

  • Cursor is hidding while in game
  • The weight of each module has been added in their description in another color
  • The scrap cost of Branch and Buff modules is in another color
  • Can click on dot on the bottom of the page to change tab on the scrap market

Files

Space modules.zip 36 MB
Version 8 Dec 13, 2023

Get Space Module

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